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Patch notes

Tarnix patch notes

What every Tarnix version brings, from the newest to the oldest.

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  1. Version 1.0.4build 168

    Run stats, Mastery and new heroes

    At the end of every run you see how hard you really hit, and Mastery rewards playing with every hero and every weapon. All five heroes get a new look, and the whole game a new interface.

    New

    • At the end of every run: your biggest hit, total damage, average and peak DPS, crits and elites defeated, with your records and your best hit with each weapon.
    • Mastery: three milestones per hero and per weapon, and 12 new titles.
    • New heroes: all five remade in their class outfits with their weapon in hand; a legendary, mythic or set piece in the main hand makes the weapon glow.
    • In Settings, About Tarnix: rate the game and report a problem.

    Improvements

    • A new interface across the whole game, built to read well on a phone.
    • AGAIN replays the run straight away; to play together, the button next to it.
    • If a saved game can't be read, it is set aside intact and you are told.

    Balance

    • The Path lasts longer in high-Torment rifts.

    Fixes

    • Enemies that follow you into another room no longer freeze in place where you can't hurt them.
    • A boss can no longer end up outside its room when the gate comes down.
  2. Version 1.0.3build 158

    Game Center, animated heroes and Season II

    Big update: Game Center achievements and leaderboards, animated heroes and enemies, and Season II of the Path. The Codex and accessibility options arrive too.

    New

    • Game Center: 34 achievements and rift leaderboards.
    • Season II of the Path, titles and gems for rift milestones.
    • The Codex in Records: legendaries, bosses and affixes.
    • Accessibility: left-handed mode, rarity marks and per-channel volume.

    Improvements

    • Animated heroes and enemies; every hero with a skin, every weapon with its own shot.
    • Enemies mark the floor before they strike, and dodging feels like it.
    • New title screen, tiled floors and bosses that make an entrance.

    Rebuilt from the notes published on the App Store

  3. Version 1.0.2build 154

    New music, three weapons and bosses with their own attacks

    Big update: music and new sound effects, punchier combat, three new weapons and three new enemies, and bosses with their own attacks.

    New

    • Music and new sound effects.
    • Three new weapons: Pike, Boomerang and Flamethrower.
    • Three new enemies.
    • Bosses with their own attacks.
    • 34 achievements.
    • A guaranteed legendary in your first run.

    Improvements

    • Punchier combat.
    • The Pass is now called the Path.

    Rebuilt from the notes published on the App Store

  4. Version 1.0.1build 153

    Tarnix is now available in English

    Tarnix is now available in English. Experience counts again when you continue a saved adventure, and combat runs smoother.

    New

    • Tarnix is now available in English.

    Improvements

    • Combat runs smoother.

    Fixes

    • Experience counts again when you continue a saved adventure.

    Rebuilt from the notes published on the App Store

  5. Version 1.0build 149

    Tarnix launches on the App Store

    The first version of Tarnix, in Spanish only. The App Store doesn't publish notes for an app's first version.

    New

    • First release.

    Rebuilt from the notes published on the App Store